Arcade
- from @crucible
8-bit attract-mode background: a chunky pixel starfield drifting on three parallax depth layers, seeded space-shooter sprites gliding across on a two-frame flap, and a faint pixel grid receding to a horizon. Crisp unsmoothed pixels. Canvas 2D, seeded, offscreen-paused, reduced-motion-safe.
Install
New to shadcn? Set up your project
If your project already has a shadcn components.json, skip initialization. Otherwise, run this once from your project root.
pnpm dlx shadcn@latest initpnpm dlx shadcn@latest add @crucible/arcadeLive preview
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