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npx skills add software-mansion/argent --skill argent-ios-device-setup -a claude-code -yRead this only for a physical iPhone. Simulators use argent-ios-simulator-setup.
list-devices must show it connected.launch-app only registers the app. The first describe, gesture or screenshot builds, signs and starts the on-device runner: minutes cold, tens of seconds from cache or after a tool-server restart. Build cap 15 min, runner ready 120 s.Signing needs no configuration: the first call on a phone names the team it picked; ARGENT_IOS_TEAM_ID in the tool-server environment overrides it. Errors name their fix (cable, lock, trust, signing, a stuck runner): apply it and retry the same call. A failed build quotes xcodebuild's own error: lines.
Then read argent-ios-device-interact.
--- name: argent-ios-device-setup description: Set up a cabled physical iPhone for argent. Use when a physical iPhone is involved (a list-devices iOS entry with kind "device") and ONLY then; never for a simulator. --- # Physical iPhone setup Read this only for a physical iPhone. Simulators use `argent-ios-simulator-setup`. ## First run 1. Cable the phone, unlock it, keep the screen awake, and turn on Developer Mode (Settings > Privacy & Security > Developer Mode). `list-devices` must show it `connected`. 2. `launch-app` only registers the app. The first `describe`, gesture or `screenshot` builds, signs and starts the on-device runner: minutes cold, tens of seconds from cache or after a tool-server restart. Build cap 15 min, runner ready 120 s. 3. On the first install the phone asks to trust the developer (Settings > General > VPN & Device Management), and an **Argent Runner** app appears on the home screen. Tell the user it is argent's automation runner and must stay installed. ## Signing and failures Signing needs no configuration: the first call on a phone names the team it picked; `ARGENT_IOS_TEAM_ID` in the tool-server environment overrides it. Errors name their fix (cable, lock, trust, signing, a stuck runner): apply it and retry the same call. A failed build quotes xcodebuild's own `error:` lines. Then read `argent-ios-device-interact`.