Renders any GLB/glTF model, SVG, or image in a floating studio scene as ASCII characters chosen by shape, so glyphs trace the object's edges. Built on three.js.
Showing 1–24 of 110
Renders any GLB/glTF model, SVG, or image in a floating studio scene as ASCII characters chosen by shape, so glyphs trace the object's edges. Built on three.js.
Showing 1–24 of 110
Renders any GLB/glTF model, SVG, or image in a floating studio scene as ASCII characters chosen by shape, so glyphs trace the object's edges. Built on three.js. WebGPU build, rendered with vgpu.
Swaps two panels of live HTML with a band of glowing ascii characters that sweeps across the exact text lines, tearing rows and trailing phosphor as it passes. Any angle, any charset. The HTML stays interactive.
Swaps two panels of live HTML with a band of glowing ascii characters that sweeps across the exact text lines, tearing rows and trailing phosphor as it passes. Any angle, any charset. The HTML stays interactive. WebGPU build, rendered with vgpu.
Redraws your page as live ascii characters in a soft radius around the cursor, with real glyph, shade block, and binary ramps. The HTML stays interactive in Chromium and Firefox.
Redraws your page as live ascii characters in a soft radius around the cursor, with real glyph, shade block, and binary ramps. The HTML stays interactive in Chromium and Firefox. WebGPU build, rendered with vgpu.
Audio device picker with permission, loading and disconnected states.
Composable transport, seeking, time, volume, rate and loop controls.
A compact status badge with default, secondary, destructive, outline, ghost, and link variants.
Frequency-band bars with idle, loading and mirrored modes.
Folds the top and bottom of your page over virtual edges as you scroll, like scrolling on the face of a cube. The HTML stays interactive. No dependencies.
Folds the top and bottom of your page over virtual edges as you scroll, like scrolling on the face of a cube. The HTML stays interactive. No dependencies. WebGPU build, rendered with vgpu.
Fire sparks, smoke, and heat distortion rising from the bottom of your page. The HTML stays interactive. No dependencies.
Fire sparks, smoke, and heat distortion rising from the bottom of your page. The HTML stays interactive. No dependencies. WebGPU build, rendered with vgpu.
A glassy droplet that trails the cursor as blending metaballs and refracts the live page beneath it, with dispersion, frost, and an iridescent sheen. The HTML stays interactive. No dependencies.
A glassy droplet that trails the cursor as blending metaballs and refracts the live page beneath it, with dispersion, frost, and an iridescent sheen. The HTML stays interactive. No dependencies. WebGPU build, rendered with vgpu.
Solid button primitive using the same base-rhea styling as the site.
Paints your page onto woven artist canvas, with fiber texture, paper tint, grain, a dotted halftone screen, and a soft intro crossfade. Text stays crisp and readable. The HTML stays interactive. No dependencies.
Paints your page onto woven artist canvas, with fiber texture, paper tint, grain, a dotted halftone screen, and a soft intro crossfade. Text stays crisp and readable. The HTML stays interactive. No dependencies. WebGPU build, rendered with vgpu.
A composable horizontal or console-style channel strip with shared audio config, status parts, responsive layout, and clipping reflection.
Audio channel toggle buttons with neutral, mute, solo, and monitor tones plus inherited disabled state.
A clip light with hold, count, and reset behavior.